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General Information
Storyboard intro for requirements elicitation (REQ 3 - Elicitation) |
Version
1
, submitted by
chenoweth
on
7/7/2005
at
9:39 PM
View Revision History |
chenoweth.2005.1 |
Introduces students to sequential, rough sketches used to develop knowledge of a new product, jointly with stakeholders. |
Lecture: 25 min
Lab: 25 min
Homework: 1 hour
|
This is challenging to teach because the skills and values are largely artistic and interpersonal. |
SEEK Categories
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Eliciting requirements (MAA.er)
Authors
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Steve Chenoweth
Prerequisites
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1. Understanding the overall cycle of requirements gathering and management.
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2. Feeling the value of rough beginnings as equal to that of finished products -- probably requires work experience.
Learning Objectives
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Synthesis
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1. Create sketches which stimulate discussion of technical options and opportunities with clients.
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Evaluation
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2. Assess the value of these vehicles from their actual use.
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Comprehension
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3. Discuss how to move from storyboards to more precise methods like use cases.
Topics
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1. Lab activity creating and using storyboards.
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2. Discussion of results of the lab.
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3. Alternative methods (e.g., interactive storyboards).
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4. Moving from storyboards to other representations and methods.
Materials
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Homework example, showing goals of creating the artifacts and then interacting about them and assessing results.
(Word)
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See Also...
No alternate modules.
Other Resources
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1. Managing Software Requirements: A Use Case Approach, Second Edition, by Dean Leffingwell and Don Widrig, ISBN: 032112247X, Ch 13.
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Storyboarding 101, by James O. Fraioli. Michael Weise Productions, 2000, ISBN 0-941188-25-6.
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Designing Visual Language, by Charles Bostelnick and David D. Roberts. Allyn and Bacon, 1998, ISBN 0-205-20022-2, p. 42.
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