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General Information

Title Storyboard intro for requirements elicitation (REQ 3 - Elicitation)
Version Info Version 1 , submitted by chenoweth on 7/7/2005 at 9:39 PM
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Module Identifier chenoweth.2005.1
Abstract Introduces students to sequential, rough sketches used to develop knowledge of a new product, jointly with stakeholders.
Size Lecture: 25 min
Lab: 25 min
Homework: 1 hour
Comments This is challenging to teach because the skills and values are largely artistic and interpersonal.

SEEK Categories

  1. Eliciting requirements (MAA.er)

Authors

  1. Steve Chenoweth

Prerequisites

  1. 1. Understanding the overall cycle of requirements gathering and management.
  2. 2. Feeling the value of rough beginnings as equal to that of finished products -- probably requires work experience.

Learning Objectives

  1. Synthesis - 1. Create sketches which stimulate discussion of technical options and opportunities with clients.
  2. Evaluation - 2. Assess the value of these vehicles from their actual use.
  3. Comprehension - 3. Discuss how to move from storyboards to more precise methods like use cases.

Topics

  1. 1. Lab activity creating and using storyboards.
  2. 2. Discussion of results of the lab.
  3. 3. Alternative methods (e.g., interactive storyboards).
  4. 4. Moving from storyboards to other representations and methods.

Materials

  1. Homework example, showing goals of creating the artifacts and then interacting about them and assessing results. (Word) 0.00/5 [Rate Material]

   

See Also...

No alternate modules.

Other Resources

  1. 1. Managing Software Requirements: A Use Case Approach, Second Edition, by Dean Leffingwell and Don Widrig, ISBN: 032112247X, Ch 13.
  2. Storyboarding 101, by James O. Fraioli. Michael Weise Productions, 2000, ISBN 0-941188-25-6.
  3. Designing Visual Language, by Charles Bostelnick and David D. Roberts. Allyn and Bacon, 1998, ISBN 0-205-20022-2, p. 42.

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